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Iterated Prisoner’s Dilemma contains strategies that dominate any evolutionary opponent

机译:迭代囚徒的困境包含了主导任何进化对手的策略

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摘要

The two-player Iterated Prisoner’s Dilemma game is a model for both sentient and evolutionary behaviors, especially including the emergence of cooperation. It is generally assumed that there exists no simple ultimatum strategy whereby one player can enforce a unilateral claim to an unfair share of rewards. Here, we show that such strategies unexpectedly do exist. In particular, a player X who is witting of these strategies can (i) deterministically set her opponent Y’s score, independently of his strategy or response, or (ii) enforce an extortionate linear relation between her and his scores. Against such a player, an evolutionary player’s best response is to accede to the extortion. Only a player with a theory of mind about his opponent can do better, in which case Iterated Prisoner’s Dilemma is an Ultimatum Game.
机译:由两人参与的“迭代囚徒困境”游戏是感知和进化行为的模型,尤其是合作出现的模型。通常假定不存在一种简单的最后通strategy策略,即一个玩家可以对不公平的报酬份额提出单方面主张。在这里,我们证明了这种策略确实存在。尤其是,愿意遵守这些策略的玩家X可以(i)独立于其策略或反应来确定性地设置对手Y的得分,或(ii)在她和他的得分之间建立勒索的线性关系。在对抗这样的玩家时,进化型玩家的最佳反应就是加入勒索。只有对对手具有理论心智的球员才能做得更好,在这种情况下,迭代囚徒困境就是最后通Game游戏。

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